The current project is a WebGL implementation of the eisenscript language. See documented progress on the dedicated page.
This page will serve as a todo list:
render in iframeupdate iframe based on code entered- code highlighting
primitives in eisenscript rendered in three.jseisenscript transformations preformed in three.jslocal transformations- eisenscript lines
- primitives: box, sphere, wireframe
- single transform group
- multiple transform group
- eisenscript rules
- rule order determined
- beginner interactive tutorial to eisenscript
- save and share scripts
- share creations, watermarked/linked